Overview
A game developed during the Revival Game Jam (October 12-21, 2024), inspired by Conway's Game of Life. Players survive for as long as possible while red enemy snakes keep approaching their base. The entire project was completed solo within a 10-day window.
My Role
Handled the entire project lifecycle: game creation, framework implementation, asset curation, and itch.io publication — all while learning Phaser and Svelte simultaneously.
Features
Game-of-Life inspired mechanics
Progressive difficulty with approaching enemy snakes
Survival-based gameplay loop
Published on itch.io with positive player feedback
Technologies Used
PhaserSvelteTypeScript
